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Triad (pronounced Tree-Ad) is an abstract game for two players which uses dice, but requires no luck to win.
Players move their dice on the board trying to create combinations called Triads.
The first player to make three Triads is the winner.
Place the board between the players, so that each faces one of its sides.
Each player chooses a color.
Players take all dice of their color, they roll all of them once and place them on the board on two opposite sides of the grid, in ascending order from left to right (Fig. 1).
Black begins the first game. Should you decide to play more than one game in a row, alternate the starting player.
On Yucata the starting player gets randomly assigned.
Each turn, the active player follows these steps in order (Fig. 2):
Fig. 2 - Selecting, changing and moving a die
Note: A die that cannot complete its movement cannot be moved at all (Fig. 3). While changing the value of the chosen die, the player must select a value that allows them to move the die. Should no new value of the die allow the player to move it, the die cannot be chosen. A die may never move through another die, nor may it end its movement in the same space as another die.
Note 2: In the extremely rare case a player finds themselves in such a position as to not be able to select any die (and only in such occurrence), because no value would allow the die to be moved, the player may choose to either change the value of one die without moving it or move one die without changing its value.
A Triad is a line of three dice which follow these simple rules (Fig. 6):
Fig. 6 - Valid and invalid Triads
As soon as, after moving their die, a player forms a Triad, they declare it, choose one of their own dice that is part of the Triad, and remove it from the game (Fig. 5).
Fig. 5 - Removing a die from a Triad
Note: Should the movement of a die make two or more Triads in the same turn, the active player must choose one of the Triads from which to remove one die. A Triad that is already formed at the beginning of a player’s turn does not allow them to remove a die. A valid Triad may be part of a line of 4 or more dice.
The first player to make three Triads, thus removing three of their own dice from the game, is the winner.
Fig. 1 - Setting up
Fig. 3 - Valid movement options
Fig. 4 - Making a Triad
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