Team

Yucata's team

Yucata.de has been online since 2001. It was a small project for a long time, but by now the helpers have become quite numerous. Many thanks to all these helpers, without whom Yucata.de would not be what it is today!

Photo Sparhawk

Sparhawk (Kay Wilke)

Webmaster

Sparhawk initiated the site in 2001 and has maintained it ever since. He created the portal and the framework into which new games can now be integrated comparatively easily.

Implemented games:
Atta Ants, Ballon Cup, Capt'n W. Kidd, Carcassonne, Chinagold, Einauge (Logic), Finca (Logic), Halali!, Hazienda, Kahuna, Mauerbauer, Mühle, Pompeji, Ponte del Diavolo, Rosenkönig, Sankt Petersburg, Schotten Totten, Vier gewinnt and Yucata.
 

9M9K9 (Matthias)

Game Developer

After moving to China, 9M9K9 turned to online gaming here. Following his first games, he quickly joined the team.

Photo ak15

ak15 (Adrian Kügel)

Game Developer

ak15 initially just played, but then wanted to contribute something to Yucata and programmed the expansion for Sankt Petersburg. Afterwards, numerous other titles followed.

Implemented games:
Sankt Petersburg: In bester Gesellschaft, Sobek, Die Hängenden Gärten, Vor den Toren von Loyang, Port Royal, La Isla, Race, Jäger und Späher, Navegador, Hazienda (Logic), Ulm, City of Rome, Snowdonia, Underwater Cities, Arler Erde, Citrus, Santa Monica.
 

Brer Bear

Game Developer

Brer Bear initially only played here before implementing his first game, Oregon. He went on to implement more games, including more complex strategy games.

Implemented games:
Oregon, Yspahan (together with Sparhawk), Finstere Flure, Egizia, Die Speicherstadt, Campaign Manager 2008, Founding Fathers, König von Siam, A Few Acres of Snow, Rattus, Glen More, Pax Porfiriana, Sekigahara.
 

be_com4 (Bart De Cock)

Game Developer

be_com4 has experience as a software developer and loves board games. He is online almost daily and continuously develops new games.

 

BloodyMary

Game Developer

BloodyMary is a software developer taking a family break. She uses the time to develop games for Yucata from time to time.

Implemented games:
Schweinebande, Russian Railroads, Carson City, Helios, Yucata (FW2, client side), Carcassonne J+S (FW2), Cacao with expansions 'Chocolatl' & 'Diamante', Russian Railroads (FW2) with expansions 'German Railroads' & 'American Railroads', Carcassonne Südsee, Automobiles with the expansion 'Destination Fun', First Class, Mystic Vale with the expansion 'Vale of Magic', Terra Mystica with the cards 'Fjorde' & 'Seen', Rajas of the Ganges, Ground Floor, ClaimIt!, Rosenkönig (FW2), Rajas: Dice Charmers, Praga, Monster Baby Rescue.
Photo Buchas

Buchas (Valdas Bučinskas)

Game Developer

Buchas discovered Yucata in 2011 and fell in love immediately, as he can play here when there are no live players available.

Developed games:
Reimplementation of Gobang & Gomoku, Sankt Petersburg, Balda, Grand Chess.
 

Ccybrina

Game Developer

Ccybrina is an enthusiastic board game player and develops games for Yucata on the side to stay in practice.

 

Coastliner (Craig Chaney)

Game Developer

Coastliner stumbled upon Yucata while looking for information on an out-of-print game and was immediately overwhelmed by the quality and quantity of games on the site.

Photo karmiris

karmiris (Yannis Zoulias)

Game Developer

Karmiris started playing at Yucata in summer 2014 and a few months later decided to heed Sparhawk's call for new developers.

Implemented games:
Packet Row, Imhotep, Valletta
Photo Kerstinee

Kerstinee

Translations and Rules

Kerstinee supports the team by creating rule pages and with translations.

Collaborated on the following games:
Key Harvest, Villagers, Reimplementation of Sankt Petersburg, Bonfire, Beta Colony, Innovation, Mountain Goats, Sagani, Renature, Messina 1347, Newton, Keyper, Piratz, Skymines, The Red Cathedral, Grand Chess.
Photo lostdog

lostdog (John Crawford)

Game Developer

Lostdog is a software developer who has been playing on Yucata for a few years. Although he spends a lot of time with his family, he still passionately develops games.

Implemented games:
Wikinger (advanced variant), Can't Stop (variants)
Gravatar mortymaxwell

mortymaxwell

Game Developer

mortymaxwell is a board gamer with over a decade of experience in professional development of reliable websites and their infrastructure.

Implemented games:
Villagers
Implemented features:
Random games (FW2 compatibility), parallel decisions, many small enhancements
Photo StCharles

StCharles (Jim Thompson)

Game Developer

StCharles originally intended to develop Gipf, but then switched to Arkadia. After a short break he developed Thurn und Taxis.

Implemented games:
Arkadia, Thurn und Taxis, Attika, Macao, Brügge, Pandoria, Grand Austria Hotel, Kraftwagen, Murano, Ali Baba, Beta Colony, Order of the Gilded Compass, Discordia
Photo mregamr

mregamr (Tom Powers)

Game Developer

mregamr has been playing games similar to those on Yucata.de for over 20 years. He owned an online board game shop and at one time owned over 3000 games. He has been a developer since 1985 and started as a Yucata developer in 2019.

Photo Stonecrusher

Stonecrusher

Game Developer

Stonecrusher played here for a year just because he really liked the concept of asynchronous play on Yucata. He enjoys playing games because he likes solving the problems they present. Therefore, implementing games was a natural next step.

Photo storm1850

storm1850 (Ezra McNichols)

Game Developer

storm1850 discovered Yucata as a way to play at work while waiting for software builds to finish. He developed Atacama to learn the Yucata framework and then implemented the more complex La Granja.

Implemented games:
Atacama, La Granja, La Granja No Siesta, Keyper
 

Watno

Game Developer

Watno is a software developer who enjoys playing board games. Over his life, he has played more than 1000 different games. In addition to game development, he also makes improvements to the framework and tooling.

Photo Zzrxes

Zzrxes

Done/Fertig Manager

Zzrxes supports developers by setting up Yucata rule pages and through translations. She has also created some emoticons for Yucata. She currently also performs updates on the main server (".. done / fertig").

Implemented rule pages:
Storm, Mystic Vale, Terra Mystica, Valletta, Puerto Rico Kartenspiel, Ulm, The Oracle of Delphi, Carpe Diem, Brügge, La Granja, VOLT, Hadara, Underwater Cities (Styling), Lorenzo, Grand Austria Hotel (Styling), La Granja No Siesta (Layout), On the Underground, Kraftwagen (Translations/Styling), Murano (Translations/Styling), Arnak (Translations/Styling), Sankt Petersburg reimplementation (Styling), Bonfire (Styling), Beta Colony (Styling), Innovation (Rule pages, German cards), CuBirds (Translations/Styling), Mountain Goats (Styling), Lok'n'Roll, Newton (Rule pages), Order of the Gilded Compass (Translations/Styling), Discordia (Translations/Styling), Amundsen vs. Scott (Styling), Roam (Translations/Styling), Billabong (Rule pages), Quibbles (Rule pages), Waters of Nereus (Translations/Styling), Die Weiße Burg (Rule pages), Instinkt (Translations/Rule pages)
Photo Kai96

Kai96

Game Developer

Kai96 didn't need much convincing; he quickly began development of Richelieu. Development of Wikinger then followed seamlessly and more will likely follow. When Kai96 isn't playing on yucata.de, he goes out with his camera.

Implemented games:
Richelieu, Wikinger, Tyrus, Stone Age, Finca (UI), Einauge (UI), Just 4 Fun Colours, Maori, Im Wandel der Zeiten (Dice), Luna, Can't Stop, Santiago de Cuba, Hawaii, Targi, Jaipur and Nauticus
Photo SugarBob

SugarBob (Robert Zucker)

Rule Specialist

SugarBob is online almost daily and likes to play often and a lot. Just as the little helper assists Daniel Düsentrieb, he supports the team in creating the German and English game rules.

Implemented games:
none yet, but game rules for 12 games: Arktia, Bangkok Klongs, Einauge, Finca, Im Wandel der Zeiten, Just 4 Fun Colours, Maori, Pompeji, Black Friday, Stone Age, Thurn & Taxis and Two by Two